
Airport Security Sucks!
Run airport security. Find the contraband. Try not to level the terminal.
Built around a mechanic you can explain in one sentence.
Airport Security Sucks! turns the checkpoint into a loud multiplayer sandbox. Security officers inspect, interrogate, and control a crowd of suspicious travelers while smugglers improvise increasingly ridiculous ways through the line.
- Developers
- Jacob Martin (JakeHub), Metater
- Publisher
- Jatater Worldwide
- Studio
- Jatater Worldwide
- Release
- June 5, 2026
Static figures are creator-supplied snapshots. The current-player figure is loaded live from Steam when available.
The systems behind the premise.
Developer credit — Metater · Multiplayer systems · Voice-driven gameplay
Asymmetric multiplayer
Security officers control the checkpoint while smugglers hide contraband, bluff, and exploit the chaos.
Voice-driven control
Spoken interactions and proximity voice make every inspection feel immediate, social, and unpredictable.
Systemic comedy
Crowds, gadgets, physics, weapons, and player decisions combine into stories the game never had to script.
Built to scale
The shipped game connects multiplayer infrastructure with a heavily simulated terminal full of moving parts.
See the idea in motion.
Official Steam page artwork and gameplay captures.



Jatater Worldwide
Airport Security Sucks! was made under Jatater Worldwide, the game studio run by Connor Myers (Metater) and JakeHub.