
Turkey Bois
Shotgun-powered flight, procedural forests, and one pilgrim who is never full.
Built around a mechanic you can explain in one sentence.
Turkey Bois is a cooperative arena shooter where recoil is movement, the map changes between runs, and feeding the pilgrim means surviving a forest full of armed turkeys together.
- Developer
- Metater
- Publisher
- Metater
- Studio
- Metater
- Release
- No release date
The systems behind the premise.
Developer and publisher — Metater · Game systems · Online co-op
Recoil is traversal
Every shotgun blast doubles as movement, turning combat into aerial routing and recovery.
Procedural runs
Changing forest layouts keep navigation, enemy pressure, and co-op decisions fresh.
Proximity voice
Spatial communication keeps a scattered team connected without flattening the sense of distance.
Connected systems design
The project brings networking, procedural generation, movement, and combat into one deliberately strange loop.
See the idea in motion.
Official Steam page artwork and gameplay captures.



Metater
Turkey Bois is currently on hold. If development resumes, it would continue as a shared project with a friend rather than as a solo release.